Everywhere in the world, amazing and wonderful things continue to unfold.
I appreciate the sublime
and things that are remarkable, smart, inventive or just beautiful. I also like to keep track of process and things that inspire. I also have a running set of helpful resources for UX design.
This site will give you a constant feed of amazing things in fields as varied as interaction design, web design, product design, business innovation, fine art, the humanities, and science.
My name's Jaireh. By day, I'm a Lead UX Designer for a big bookstore a big telecom company. I have also been: a designer of many things like this and this.Welcome to my internet Wunderkammer.
Have a look at some of my long form notes from conferences and talks I've attended
Have a listen to some songs that I like
Catch a glimpse of where i am right now
Updated (almost) Daily ...
Catching Elephant is a theme by Andy Taylor
Design is choice. The theory of the visual display of quantitative information consists of principles that generate design options and that guide choice among options. The principles should not be applied rigidly or in a peevish spirit; They are not logically or mathematically certain; and it is better to violate any principle than to place graceless or inelegant marks on paper. Most principles of design should be greeted with some skepticism, for word authority can dominate our vision, and we may come to see only through the lenses of word authority rather than with our own eyes.
What is to be sought in designs for the display of information is the clear portrayal of complexity. Not the complication of the simple; rather the task of the designer is to give visual access to the subtle and the difficult—
That is,
The revelation of the complex.