12th
“When the artists Andre and Lee married, Andre set out to make a painting to show his love for Lee. He worked on the same canvas their entire lives, never feeling it was done.
At the end of his days, Andre grew sad before the unifinished work.
“I did not love you enough,” he said.
“Not true,” Lee replied, presenting her husband with a box filled with photos of his canvas.
“I’ve been taking these , one a week,” she said, “for the past forty years.”—
Paul Madonna, all over coffee
And if you’re not buying the book, here is an online archive of his work.
Timothy Saccenti really understands pattern and manipulating ephermeral things like light, smoke, and dust particles
Beautiful dappled light in the illustrations of British firm, I love dust.
Can buy the prints here.
Beautiful video game graphics for both games: Ico and Shadow of the Colossus, brainchild of video game designer Fumito Ueda.
“His games have achieved popular cult status and are distinguished by a severe economy of plot and scenario, illustrated with overexposed, desaturated light and sparse dialogue. This approach, which he describes as “design by subtraction,” lends his work an existential tone.” That is very cool.
Herzog’s La Soufriere epitomizes the sublime. Part 2 and Part 3 here.
In this short film Herzog films the volcanic island where all but a few straglers, miscreants, and abandoned pets have fled to escape the volcano’s deathly emissions. Its a startling portrait of nostalgia and gives us a unique “calm before the storm” view of things before they ultimately meet their demise.
the conversation with a homeless man who doesn’t seem to care at all is very intriguing.